Devlog 6: No more floating ingredients
CookedBattle » Devlog
Hello! This is our sixth devlog about the game CookedBattle, which is a local multiplayer cooking and fighting game where you cook the weapons you will use to defeat your opponent.
Since the last devlog we have added a new recipe, a recipes menu, particles, sprites and controller support to the game.
- Recipes: Players can make butter, by placing two milk bottles in the fridge. The butter is a trap which was the effect of making the player that activates the trap unable of cooking or attacking. The player has to wash their hands in order to being able to attack and cook again. Now the melee weapons disappear after hitting another player a certain number of times (3 times for the bread and once for the asparagus), instead of disappearing after hitting anything a certain number of times.
- Menu: Before the battle starts, a recipe menu is shown and then starts a countdown. Also, sound effects were added to UI.
- Particles: Particles were added when a player was hit by any weapon and when an ingredient spawns.
- Sprites: The second player has a different sprite and sprites of the players grabbing ingredients were added.
- Others: The game supports controllers.
We'll be glad if you leave any comment or suggestion. Thanks!
Files
CookedBattle_v3.exe 76 MB
Jun 26, 2023
Get CookedBattle
CookedBattle
This is the first devlog of our amazing game!!
Status | Prototype |
Authors | CheeseEater14, hhunterlml, Yiruzz |
Tags | 2D, Arcade, Cooking, Local multiplayer, Versus |
More posts
- Final Devlog: CookedBattle Final versionJul 21, 2023
- Devlog 5: No more Godot boxesJun 05, 2023
- Devlog 4:May 22, 2023
- Devlog 3: Cooking mechanicsMay 07, 2023
- Devlog 2: Initial developApr 14, 2023
- Devlog 1: Idea of the gameMar 31, 2023
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